This is a reminder to start looking into games and their UI systems so I can start assessing the different methods and types.
Read MoreAvatar Gender and Ethical Choices in Fable III by Karen Schrier Superman vs Bad Man? The Effects of Empathy and Game Character in Violent Video Games by Christian Happ, MSc, Andre ́ Melzer, PhD, Georges Steffgen, PhD Do Players Prefer Integrated User […]
Read MoreMethodology: First we must define empathy, and then create a standard base scale for measuring participants empathy before testing. A potential test for this may be the Multidimensional approach to individual difference in empathy, created by Mark H. Davis (http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.462.7754&rep=rep1&type=pdf) […]
Read MoreFalsifiable hypothesis: UI elements have no effects on a players rating of a game character, nor do they impact the players decision making.
Read MoreIn the midst of revising my research question. Thoughts to consider: possibly looking into ways to induce empathy using real world connections (the homeless) empathy induction group vs non empathy induction group testing existing game vs making new game how […]
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